Studio Betas Introduce Mobile Multi-Touch Simulation and Customizable Character Controllers
The platform's development environment has introduced two transformative beta features aimed at enhancing gameplay creation for mobile devices and custom characters. A new Multi-touch Simulation tool now allows developers to test mobile-specific gestures, such as pinching to zoom, rotating, and two-finger panning, directly within the studio emulator using a mouse and keyboard shortcuts. This significantly streamlines the development workflow for mobile-first experiences, as it eliminates the need to constantly deploy to a physical device to test basic touch interactions, allowing for much faster iteration and debugging. In another major update, the new AvatarAbilities Library provides a flexible, script-based character controller. This library, built on the Luau scripting language, moves away from the traditional, rigid Humanoid state machine and empowers developers to create highly customized character movement systems. It includes default abilities like crouch, strafe, and sprint, and serves as a foundation for building unique combat mechanics, special moves, and other complex character interactions, offering far greater creative freedom than previously possible.